Order of Execution for Event Functions

Visit https://docs.unity3d.com/Manual/ExecutionOrder.html for a detailed description.

Quick Reference For Common Functions

List sorted from first to last:

  • Awake

  • OnEnable

  • Reset

  • Start

  • FixedUpdate

  • Update

  • yield (In coroutines)

  • LateUpdate

  • OnDrawGizmos

  • OnGUI

  • OnDisable

  • OnDestroy